12 September 2023

Most Notable Classical Female Composers

THE MOST NOTABLE CLASSICAL FEMALE COMPOSERS

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    Being a female composer has always been a challenge; even now, a Classic FM survey last year of 100 of the world’s top orchestras revealed that only five percent of the music scheduled in their concerts is composed by women. The study took in 4,857 events scheduled by orchestras and over 88% of them didn’t represent female composers at all.

    Chief exec of the Royal Philharmonic Society, James Murphy, said, ‘Music can enliven and empower us all. But people are less inclined to engage with it if they don’t see themselves in it. That risks marginalising and diminishing something that ought to be universally cherished.’

    He added, ‘History’s done a brilliant job of making us think classical music is white and male. It’s not.’

    So, who have been the most famous female composers through history? Our list takes in everything from a medieval abbess to a Turkish pianist who’s bringing classical and rock music together.

    • Hildegard von Bingen
    • Francesca Caccini
    • Barbara Strozzi
    • Isabella Leonarda
    • Élisabeth Jacquet de La Guerre
    • Marianna Martines
    • Louise Farrenc
    • Fanny Mendelssohn
    • Clara Schumann
    • Teresa Carreño
    • Cécile Chaminade
    • Ethel Smyth
    • Lili Boulanger
    • Florence Price
    • Anne Dudley
    • Judith Weir
    • Debbie Wiseman
    • AyseDeniz Gokcin

    Hildegard von Bingen (1098-1179)

    Hildegard was a true trailblaizer – an abbess, a visionary, a poet, a dramatist, herbalist and composer. She has a musical legacy of nearly 80 surviving works – one of the largest of any Medieval composer. She never formally studied musical notation or singing, but her music is tremendously bold, with ecstatic melodies and a dramatic use of flowing lines. One of Hildegard’s compositions, the Ordo Virtutum, is acknowledged as the oldest surviving morality play.

    Francesca Caccini (1587-1640)

    The daughter of the great Renaissance composer Giulio Caccini was a singer, lutenist, poet and teacher known as ‘La Ceccina’. She became one of Europe’s most influential female composers, but sadly, little of her music survives. Her work, ‘La Liberazione di Ruggiero’ is considered to be the first opera by a woman, first staged in 1625.

    Francesca is known to have composed 32 songs and at least 16 stage works; she also provided music for court and liturgical settings.

    Barbara Strozzi (1619-1677)

    Barbara Strozzi was said to be, ‘the most prolific composer – man or woman – of printed secular vocal music in Venice’ in the mid-17th century. She was the composer of 8 volumes of dramatic vocal music during the Baroque period. Her first book of songs were settings of her father’s lyrics. Guilio Strozzi was an enlightened dramatist and librettist who encouraged both Barbara’s performing as a singer and her composing. Her works – three quarters of which were written for soprano – have a lyrical sound and her lyrics were often poetic; she published one known work of religious pieces.

    Strozzi also broke new ground as the first woman to publish her music under her own name, instead of using a male pseudonym.

    Isabella Leonarda (1620-1704)

    Leonarda spent her life – from the age of 16 onwards – in a convent, where she worked on her compositions and taught her fellow nuns. Her published compositions span a period of 60 years – she’s credited with producing nearly 200 compositions in the Baroque era. She wrote music in nearly every sacred genre, from motets and sacred concertos to sacred Latin dialogues, psalm settings, Magnificats and masses. Her ‘Sonata da Chiesa, Op. 16’ was the first published instrumental sonata by a woman.

    Leonarda’s music is notable for its intricate use of harmonies; she was educated in formal counterpoint, and uses it in many of her pieces. Her sonatas were unusual, often departing from the standard four movement form; Sonata 4 has as many as 13 movements.

    Élisabeth Jacquet de La Guerre (1665-1729)

    Parisian harpsichord prodigy Élisabeth Jacquet de La Guerre was born into a family of musicians. She played for Louis XIV at the age of five and a contemporary chronicler described how, ‘sometimes she improvises one or another for a whole half hour with tunes and harmonies of great variety and in the quite the best possible taste, quite charming her listeners.’

    She mainly composed for the harpsichord, and Cephale et Procris in 1694 was the first opera by a woman to be staged in France. She also created dramatic violin sonatas, noted for their bold, structural freedom.

    Marianna Martines (1744-1812)

    Marianna Martines’s neighbour in Vienna was Joseph Haydn. Her family arranged for the precocious Marianna to have a wide-ranging education – including piano lessons from Haydn - and the prodigy performed in front of the imperial court and played with Mozart.

    Marianna wrote everything from masses to motets and three litanies for choir. She wrote in the Italian style, which was typical for the early Classical period in Vienna. Her music became known throughout Europe and she became the first woman to gain admission to the Accademia Filarmonica of Bologna in 1773. Her list of surviving works comprises two oratorios; four masses; six motets; psalm cantatas; secular cantatas; three keyboard sonatas, three keyboard concertos; and a symphony.

    Louise Farrenc (1804-1875)

    France’s first major female composer of the 19th century was also influential as a performer and Professor of Piano at the Paris Conservatoire for 30 years. She married flautist Aristide Farrenc, and he founded Editions Farrenc, which led to the publication of her works – it became of one of France’s leading music publishers for nearly 40 years. Farrenc’s compositions in the Romantic period include three symphonies, a few choral works, numerous chamber pieces and a wide variety of piano music.

    She progressed from composing exclusively for the piano in the 1820s and 1830s to branching out into orchestral and chamber music – the latter is regarded as her best work.

    Fanny Mendelssohn (1805-1847)

    The German sister of composer Felix Mendelssohn composed more than 450 works, including a piano trio, 250 lieder (art songs) and several books of piano pieces and songs. She grew up in Berlin and received a thorough musical education from teachers including her mother and composers Ludwig Berger and Carl Friedrich Zelter. Zelter wrote to Goethe that Fanny, ‘could give you something of Sebastian Bach. This child is really something special.’

    In 1841, Fanny composed a cycle of piano pieces depicting the months of the year, Das Jahr. In a letter she revealed that, ‘I have been composing a good deal lately, and have called my piano pieces after the names of my favourite haunts, partly because they really came into my mind at these spots, partly because our pleasant excursions were in my mind while I was writing them. They will form a delightful souvenir, a kind of second diary. But do not imagine that I give these names when playing them in society, they are for home use entirely.’

    Her music was strongly influenced by Beethoven’s later music in terms of form, tonality and fugal counterpoint. There’s been renewed interest in Mendelssohn and her works from the 1980s onwards, with the Fanny and Felix Mendelssohn Museum opening in 2018 in Hamburg.

    Clara Schumann (1819-1896)

    Clara Schumann composed virtuoso piano music from a young age, including her Variations on a Theme by Bellini when she was just 16. Married to Robert Schumann, Clara’s career as a composer was undoubtedly hampered by having to support their eight children.

    Clara enjoyed a 61-year concert career during the Romantic era, but lost confidence in her composing in her mid-30s: ‘I once believed that I possessed creative talent, but I have given up this idea. A woman must not desire to compose – there has never yet been one able to do it. Should I expect to be the one?’

    Nevertheless, Classical-music.com declared that, ‘A towering musician, Clara Schumann’s influence on the repertoire, on the recital format and on an approach to the piano that favoured searching musicianship over display are as important legacies as her music.’

    Having written piano pieces in her youth, after her marriage, she turned to lieder and choral works. Most of her music was never played by anyone else, and largely forgotten until a resurgence of interest in her work in the 1970s.

    Teresa Carreño (1853-1917)

    Hailing from Venezuela, Carreño was a pianist, singer and composer who performed for Abraham Lincoln at the White House in 1863. She composed at least 75 works for solo piano, voice and piano, choir and orchestra and instrumental ensemble.

    Carreño had a 54-year concert career and became internationally famous, often referred to as the ‘Valkyrie of the piano’, as she played the works of Chopin, Liszt, Tchaikovsky, Grieg, Schumann, Beethoven, Schuber, Mendelssohn and more.

    Cécile Chaminade (1857-1944)

    Chaminade was a French composer and pianist who in 1913 became the first female composer to be awarded the Legion d’Honneur, and of whom Ambroise Thomas said, ‘this is not a woman who composes, but a composer who is a woman.’

    In 1869, she performed some of her music for Georges Bizet, who was impressed with her talents. From 1878 onwards, she only performed her own works at concerts. Having performed concerts in the US in 1908, her compositions became favourites with the American public. She went on to compose the ballet music for Callirhoe and other orchestral works.

    Her most popular piece is the Flute Concertino in D major, Op. 107, composed for the 1902 Paris Conservatoire Concours. Describing her own style, Chaminade wrote, ‘I am essentially of the Romantic school, as all my work shows.’

    Ethel Smyth (1858-1944)

    Ethel Smyth was an English composer and suffragist – her 1911 composition, ‘The March of the Women’, became an anthem of the Suffrage Movement (she even served to months in Holloway Prison for breaking a window.)

    As you’d probably expect from a suffragist, Smyth wasn’t interested in composing ‘feminine’ songs or piano miniatures. Her work instead embraced ambitious, large-scale forms, including the Double Concerto for horn and violin, the Mass in D and six operas. Der Wald was staged at New York’s Metropolitan Opera in 1903; it remained the only opera by a woman composer produced at the Met till 2016.

    Smyth’s opera The Wreckers is considered by some critics to be ‘the most important English opera composed during the period between Purcell and Britten.’ In 2022, it was performed at the Glyndebourne Festival Opera – the first professional production in its original French libretto.

    Lili Boulanger (1893-1918)

    Marie Juliette ‘Lili’ Boulanger was a French composer and the first female winner of the Prix de Rome composition prize at the age of just 19. Lili was a prodigy whose talent burned brightly – but was extinguished when she died aged only 24.

    Gabriel Fauré, a friend of the family, discovered that Boulanger had perfect pitch when she was two years old, and her parents encouraged her musical education.  Boulanger and her sister, Nadia, were both influenced by Debussy and her music fits easily into what was becoming defined as a post-Romantic style.

    Florence Price (1887-1953)

    Price was a pioneering force in the US, overcoming tough odds to become the first African-American woman to be recognized as a symphonic composer, and, in 1933, the first whose work was played by a major orchestra.

    Her prolific output resulted in around 300 works – including four symphonies, four concertos, choral works and chamber music - many of which weren’t discovered until years after she had died. In 1940, Price was inducted into the American Society of Composers, Authors and Publishers for her work as a composer.

    Anne Dudley (b. 1956)

    Anne Dudley originally made her name as a session musician, working with producer Trevor Horn on albums such as ABC’s The Lexicon of Love. She was a founding member of Art of Noise, who helped to pioneer sampling within pop. After a lengthy career working with and producing pop acts, she turned her hand to composing for the orchestra, with Northern Lights, a 14-minute reflection of Norway’s Aurora Borealis for a full orchestra, in 2005.

    As well as claiming an Oscar, Dudley also has a Grammy award, two BRIT awards, and three Ivor Novello Award nominations.

    Judith Weir (b. 1954)

    Judith Weir CBE trained with John Tavener, and her music often draws on sources from medieval history, as well as traditional stories and music from her native Scotland. Best known for her operas – Blond Eckbert and Armida – and theatrical works, she has also composed orchestral and chamber works.

    Weir became the first woman to hold the office of Master of the King’s Music when she was appointed in 2014 by Queen Elizabeth (when the post was known as the Master of the Queen’s Music.) She was commissioned to compose an a capella work for the state funeral of Elizabeth II and wrote a setting of Psalm 42, ‘Like as the Hart’; her piece ‘Brighter Visions Shine Afar’ was performed at King Charles III’s Coronation. She won the Ivors Classical Music Award at the Ivor Novello Awards in 2015.

    Debbie Wiseman OBE (b. 1963)

    Classic FM’s Composer in residence is one of the UK’s most successful female music ambassadors. Over the past 20 years, she’s amassed over 200 credits for both the big and small screen.

    Debbie has been nominated for two Ivor Novello Awards and won an RTS Award. She was one of 11 composers chosen to compose music for the Queen’s Diamond Jubilee Pageant and was the official composer and musical director of the Platinum Jubilee Celebration at Windsor in May 1922.

    In 2022, Debbie was voted the most popular living British composer for the first time in Classic FM’s Hall of fame, with seven entries, including The Mythos Suite.

    AyseDeniz Gokcin (b. 1988)

    AyseDeniz Gokcin is a Turkish classical crossover pianist and neo-romantic composer. She started playing piano aged five and was considered a child prodigy. After graduating with a bachelor’s degree from Eastman School of Music, she completed a master’s degree at the Royal Academy of Music in 2011.

    She has recorded an EP of her arrangements for solo piano in the style of Liszt of Pink Floyd tracks, Pink Floyd Lisztified, a Nirvana album and a classical album recording of Chopin, making her one of today’s composers who are taking inspiration from the classical greats to push the boundary of what it means to be a ‘classical composer’.

    She told NetInfluencer.com that she feels strongly that everyone should be able to listen to as many types of music as they’d like, which is why she does a lot of rock covers and composes her own music – to inspire others to listen to different genres and styles of music.

    When it came to her own compositions, she said, I started doing more original compositions because I thought, “Okay, why not? Since I’m doing all these arrangements [that] are very different than the originals, I could definitely compose my own things”… the album I recorded became top two in the US classical charts and in the UK as well.’

    Take a listen to her new tracks on her album, Patterns, which includes tracks such as ‘After Bach’.

    Looking For More Inspiration?

    If you want to learn more about the history of women in music then we have a wealth of articles, from the top female Nigerian artists to the key women in hip hop, the trailblazing women in music, film and art to the female directors you need to know.

    Need Music for Your Project?

    At Audio Network we create original music, of the highest quality, for broadcastersbrandscreatorsagencies and music fans everywhere. Through clear and simple licensing, we can offer you a huge variety of the best quality music across every conceivable mood and genre. Find out how we can connect you with the perfect collaborator today by clicking the button below!

    This page was updated 24/04/2024.

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    Why Is Music So Powerful in Video Games?

    You’ve nailed the perfect heist. You’ve stormed the villain’s lair and decimated a horde of henchmen. You’ve suffered the loss of a beloved character. When it comes to the components of a good video game, alongside fantastic graphics, involving plots and stellar characters, is there something that you’re not paying as much attention to?

    Movies can be taken up a whole level by a brilliant soundtrack, and the music for games is equally important. Why is music so powerful in video games? Read on for our deep dive on the effect of music in video games, and some of its most celebrated composers.

    Regular gamer? Bet you can hum composer Koji Kondo’s chirpy theme for Super Mario Bros, or recognise the cinematic score for Medal of Honour (composer Michael Giacchino later won an Oscar for his score for Up). Want a blockbuster feel? Look to the Halo franchise – its soundtrack is still the best-selling video game soundtrack of all time. The NFL’s Madden soundtracks have even become an annual event, with artists clamouring to be featured and often releasing tracks only available in-game.

    But what would the gaming experience be like without these iconic soundtracks? They’d definitely be a lot less engaging and fun to play.

    Early Video Games

     

    During the 8-bit era, developers brought in composers to score the games – however, they were pretty simple (as were the games themselves, to be fair.) The move to 16-bit meant that games music could be more than catchy little jingles and use better quality music, with many using full orchestral arrangements.

    Soundtracks changed forever, though, in the 64-bit era, when new tech capabilities enabled game designers to be more influenced by the movie industry. Game music emerged from the background and was used to drive forward the experience, by being integrated with each part of a game’s story and play.

    In this new era, music could turn games into unforgettable experiences – and transport gamers to somewhere else entirely, immersing them fully into the world.

    Music + Games = Global Success

     

    When it comes to games with good music, Madden NFL has been building its reputation for a long time. And the President of EA Music, Steve Schnur, told EA.com that no-one should underestimate the impact of its soundtracks: ‘Over the past decades, Madden NFL has become a platform for fans to discover new music, launching new stars and establishing trends that have changed the way players play the game and how they experience NFL football itself.’ The soundtracks are innovative and, ‘connect gaming, football and music culture for the next generation.’

    For their ground-breaking 2022 album, EA worked hand-in-hand with Interscope and their artists to create 11 custom songs from scratch, conceptualising, writing and ensuring the tracks worked on every level to fit – and elevate – the vibe of Madden NFL 22, which promises fresh experiences with every kick-off.

    Good game music has to fit in with gameplay, as well as connecting with the visuals. When the two come together, it can really contribute to a game’s overall success. Video games composer Winifred Philips, who created the soundtrack for Assassin’s Creed: Liberations, and the original God of War, revealed that the energy levels and rhythm of the gameplay are particularly important to lock into:

    ‘Gameplay is, for a composer, very much a structure that we wrap our music around. There is an inherent energy level and a visual kinetic rhythm to gameplay that as a composer I try to pay very close attention to. If I’m doing my job correctly, my music is going to kind of jigsaw well into the overall visual rhythm of gameplay, it’s going to feel like it really marries well to the energy level and promotes the players’ immersion and involvement.’

    How to Make Music for Video Games

     

    When you’re watching a film, the story is linear. Shots are edited into a set order, accompanied by pre-defined musical cues. Within a game, however, the player is, to varying degrees, much more in control of how the story plays out. So the music needs to adapt to the player’s choices within the narrative.

    Music in games, much like music in films, acts as a guide to the player. You’re not just watching out for visual cues, but also listening to the sound and music to see if there’s danger approaching. Are you in fight or flight mode? Is there time to just enjoy the world you’re in and wander around, as in Animal Crossing, guided by the sound of bees, or apples falling from trees?

    A games music composer talks to the game’s developers about what emotions they want to evoke from the player and also, where possible, they play the latest version of the game to get a feel for it. Video game composer Grant Kirkhope told Mashable that, ‘the images tell the story, but the music tells you how to feel.’

    Gareth Coker composed the soundtrack for 2020’s Ori and the Will of Wisps and stresses the importance of creating defined ‘moments’ for games players, when thinking about video game background music: ‘Having that differentiation between combat music and boss fight music and then regular gameplay music – and there being quite a wide dynamic range between all three of them – is the key to building an emotional experience. If you have everything at ten all the time, it’s just not going to register.’

    With platform games, where you may have to try, try and try again to make it through each level, the music also provides an encouraging backdrop to keep players motivated. Games music can create the subliminal messages that you’re on the right track, or that something is about to change – i.e. that you’re progressing.

    This is where it helps if a composer can play the game; a level may need far more music than you think, if it’s going to take hours to complete. The gamer doesn’t want to be hearing the same thing over and over, leading to a sense of monotony.

    The Last of Us Soundscape

     

    Argentinian composer Gustavo Santaolalla has become famous worldwide for his distinctive soundtracks for The Last of Us games. For the second game, as well as the ronroco (an Andean instrument like a mandolin) and the Fender bass and acoustic guitar he’d used to create the themes for the first part, he brought in a banjo to create a new element, tying into the game’s American setting.

    He discusses the similarities between composing for games and movies (he took home an Oscar for his original score for Brokeback Mountain) and the thinking behind his choice of instruments for The Last of Us.

    Santaolalla highlights the fact that, as a games music composer, you’re tasked with creating many hours of music – not all of which may be used.

    Plus, as Gramophone highlights, ‘compositions today are primarily interactive: composers cannot know in advance how players will react – each will have a different approach. This entails complex work with audio tracks; whether it’s menacing layers of strings that glide into the soundtrack when players put themselves in danger, or brass fanfares when they’re successful.’

    Lorne Balfe is one of the most prolific video games composers. The Grammy Award winner earned a BAFTA nomination for Best Original Music for his soundtrack for Assassin’s Creed: Revelations while Assassin’s Creed III earned him his second. Together with Beyond: Two Souls and Skylanders: Swap Force, Balfe has also made his mark with Call of Duty:Modern Warfare 2.

    Balfe, who composes for TV (His Dark Materials) and films as well (including last year’s all-conquering Top Gun: Maverick) told PCPlayerHub.com that if you want to try your hand as a composer, you don’t necessarily need to be a hardcore gamer:

    ‘A lot of people think you’ve got to be a gamer to do game music, but I have worked on a lot of games and I know a lot of the guys who make them and they don’t have free time to play them. Just like I know people who act and don’t have TVs. I don’t think it makes a difference, as long as you understand the technical points of what it has to do. I don’t think anyone wants me to write game music, they want me to write music that matches the game.’

    He also flags that games and movie music have diverged in recent years: ‘When I first started, games used to reference film. Music was a reference from films. Now, in the last year or two, I haven’t gone into a meeting with a game company where they’ve referenced a film. They want their own identity. Now it’s a role reversal.’

    Licensed Music for Video Games

     

    However, if you’re looking to create atmosphere, then you can also use licensed music, rather than getting music composed from scratch, which can be an advantage if you’re dealing with a smaller budget.

    Games such as Crazy TaxiGran Turismo and Tony Hawk’s Pro Skater used licensed songs. As well as tapping into pop culture, licensed music has been used in innovative ways in games. The Grand Theft Auto franchise is widely regarded as one of the greatest ever game series. Its in-game radio stations let players choose the songs they wanted to listen to as they drove around, making the whole scenario feel even more ‘real world’.

    Saints Row 2 took this even further: you have the option to create your own mixtapes.

    If you need music to license for a game you’re developing, then look no further than the Audio Network catalogue. We have literally hundreds of thousands of tracks to choose from – and a ton of specially-chosen playlists for inspiration and to get you started. From blockbusters to action, whimsical comedy to otherworldly fantasy, you’ll be levelling up in no time.

    Using our original, high-quality music will make your games stand out from the crowd. Plus, we’ve got a variety of different subscriptions, depending on how much music you need. Why not have a free trial of our Essential Edit?

    Discovering Music Through Gaming

     

    Games can be an entry point for discovering all kinds of music. According to YPulse.com, two in five Gen Z-ers say video games influence the music they listen to – and with 96% of them playing video games in some capacity, that’s a huge opportunity to introduce them to music.

    With its mix of artists on the cusp of huge success and globally established names, NFL’s Madden soundtracks are almost as eagerly anticipated as the annual game release itself. FIFA also got in on the action last year, showcasing their music from video games by collaborating with Spotify to release a playlist of players’ favourite songs from their soundtracks over the past 25 years.

    Gen Z gamers spend an average of five to seven hours a week playing games and 30% of them overall say they use video games to listen to music. Fortnite and League of Legends have joined Madden NFL in collaborating with major artists for game songs and events.

    A poll by the Royal Philharmonic Orchestra suggested that computer games are an important ‘access point’ for young people to experience classical music for the first time, as the orchestra’s managing director James Williams told the Telegraph:

    ‘It is encouraging to hear that there are platforms and opportunities for young people to engage with orchestral music, albeit in different mediums. It is about sparking their interest. What we are finding is once we have lit that fire there is a real desire to carry that journey on and explore. If [computer games] are the trigger and the catalyst that can only be a really positive thing.’

    Children aged six to 16 were asked about how they experience classical music; around one in six said they listened to it, ‘when it’s part of a computer game I’m playing.’

    Winifred Phillips thinks that games music is, ‘essentially a form of contemporary classical music, but it has a connection with a more immediate contemporary culture, so that it’s more identifiable, accessible to a more mainstream audience.’ Her music for Assassin’s Creed, for example, has a definite baroque feel to it.

    West Australian Symphony Orchestra ex-principal conductor Paul Daniel believes that the best video game scores, ‘reference great symphonic composers like Wagner, Mahler, Shostakovich, Holst and John Williams’.

    Similarly, many of the most celebrated Japanese video games composers have revealed that they’ve been influenced by classical composers in the same way. Pokemon‘s Junichi Masuda, who cites Stravinsky and Shostakovich as inspirations, to, ‘the Beethoven of video game music’, Nobuo Uematsu, who based the lyrics for the intro to ‘One-Winged Angel’ from Final Fantasy VII on the medieval poetry Carl Orff used for Carmina Burana.

    Awards for Video Game Music

     

    In 2012 Journey became the first ever video game to be nominated for a Grammy for its score, proving that game music is now celebrated for its quality and popularity outside of the games industry. The Grammy Award for Best Score Soundtrack for Videogames and Other Interactive Media was first presented at the 65th Annual Grammy Awards in 2023. This award was introduced to recognise the impact of music specifically written for video games (it’s a sister category to the Grammy for Best Score soundtrack for Visual Media, which covered film, TV and video games).

    The winner of this inaugural Grammy was Stephanie Economou’s Assassin’s Creed Valhalla: Dawn of Ragnarok.

    At the 2022 Game Awards, Bear McCreary won Best Score and Music for God of War Ragnarok. Clearly there was something about Norse mythology that caught the judges’ ear this year.

    McCreary’s work for the God of War saga brings in an Icelandic choir, Nordic instruments like the nyckelharpa and hurdy gurdy, together with plenty of orchestral bass to create an epic feel that’s also tied to its Norse roots.

    The 2022 BAFTA Games Award for best music was taken home by the night’s big winner, Playstation 5’s Returnal. The soundtrack was written by British composer Bobby Krlic, aka The Haxan Cloak. Krlic has worked with Björk, Father John Misty and Goldfrapp, and composed the soundtracks for horror film Midsommar and TV series Snowpiercer.

    On the Playstation blog, Krlic explained his approach to Returnal’s soundtrack:

    ‘[The game] is really about one person’s determination to get to the bottom of this mystery that’s surrounding her. There are so many different things to speak to: there’s determination. There’s sadness, confusion. An ever-lingering threat and horror that never really subsides through the game. It’s figuring out how to then have all these things complement each other and theoretically have them be a bit like a liquid jigsaw; everything tessellating together but also keep moving along.

    Building things, custom synths, using a theme, then breaking that theme down to its DNA and reassembling it… there’s so many musical elements to this that I’ve just found really stimulating. I think it made something that – for me – sounds really fresh to my ears, in terms of my catalogue.’

    Live Music

     

    As well as games music being showcased by awards ceremonies, its importance as an art form is demonstrated by the fact that live performances, staged in concert halls around the world, have become hugely popular over the last couple of decades. Video Games Live is an immersive event featuring music from the most popular video games of all time. Top orchestras and choirs perform along with exclusive video footage and music arrangements, live action and unique interactive segments.

    Japanese conductor and composer Koichi Sugiyama kick-started the trend with his first Family Classic Concert in Tokyo in 1987. He wanted to bring families to classical music, so took the unusual approach of combining music from Camille Saint-Saens’ Carnival of the Animals with his own work – the music from the Dragon Quest video games series.

    In Europe, a 2003 performance at the Leipzig Gewandhaus launched a series of world tours with renowned orchestras such as the London Symphony Orchestra, the Royal Stockholm Philharmonic Orchestra and the Melbourne Symphony Orchestra.

    Plus, artists are seeing the value of connecting with games audiences, creating even more of a crossover. In 2019, electronic musician Marshmello played his set to 10 million people in the multiplayer battle royale game Fortnite, and Lil Nas X has performed live in Roblox.

    Level Up

     

    Find out more about the wonderful world of games music with our deep dive articles on iconic Japanese composersNFL’s Madden soundtracks and different types of animation.

    Or check out our music for games for inspiration:

    Plus, listen to acclaimed Call of Duty-composer Lorne Balfe’s new tracks for Audio Network.

    The Lorne Balfe Collection of hybrid orchestral music brings you the real sound of Hollywood, produced and curated for production music use. Whether you need a track for an epic trailer, a huge action set piece, music to create a world of fantasy or adventure, this is the collection that consistently delivers, creating an impact as well as setting the scene.

    Need Music for Your Project?

     

    At Audio Network we create original music, of the highest quality, for broadcastersbrandscreatorsagencies and music fans everywhere. Through clear and simple licensing, we can offer you a huge variety of the best quality music across every conceivable mood and genre. Find out how we can connect you with the perfect collaborator today by clicking the button below!

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    How to Record High Quality Audio on Set

    HOW TO RECORD HIGH QUALITY AUDIO ON SET

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      When it comes to recording high quality audio, for music, video or podcasts, what are the tips that will help you to minimise things like hum, buzz and hiss, and maximise your sound?

      Read on for our top tips on equipment, location, editing, testing and more.

      Equipment

      If you’re aiming for a really clean sound, then investing in the right microphone is your key starting point. But how to choose which one is the best for you?

      It’ll depend on whether you’re recording vocals or instruments. One way to decide is to book a session at a professional recording studio and try out a variety of microphones. Then listen back to your recordings and get some feedback. (Make sure to note down which mics you used on which track!)

      Check out mics from brands such as Rode, Shure, Sennheiser, Blue and Audio Technica. Plug in an external microphone into your camera’s microphone jack if you’re recording video as well, or record your audio completely separately.

      NPR Music’s video shows you how to mic up speakers and amps in the same way as they do for their ‘Tiny Desk’ performances, which have featured everyone from London’s Ezra Collective to cast and musicians from The Lion King and Santigold:

       

      Get the microphone – or your speaker/amp – as close as you can to you, to minimise crowd noise if you’re playing at a live gig. And unless you’re aiming to record ambient sound, the closer your mic is to the source of the sound you’re recording, the lower the sensitivity setting can be on your microphone. Which means that any sounds you’re not trying to record will sound fainter.

      Audio for Video Content

      What kind of mic is best for YouTube or podcasts? Javier Mercedes has you covered, across a variety of budgets:

       

      Ideally, mics should be at a distance of around 6-14 inches from your subject. If you can’t get that close because you’re using an overhead mic and it’ll appear in the shot, then just get as near to it as possible. This will then avoid picking up ambient noise or any reverb that’s bouncing around your space.

      Different Microphone Types

      To record sound on a set, depending on what you’re shooting, these are the microphone options: handheld, mounted, suspended, boundary, lavalier (or lav) and wireless. Most handheld mics can also be mounted to stands, booms or camera attachments.

      Videomaker.com advises that ‘stage productions use a blend of suspended overheads, dynamic boundary mics along the front of the stage and flesh-coloured wireless headsets.’

      Lavaliers are the small, clip or tape-on mics that you often see newsreaders wearing – you attach them to clothes. They have the advantage of being discreet and portable, and they’re easy to conceal under clothes if you don’t want to see them on-screen.

      If you’re shooting music videos, where people are moving around a lot, you’ll need a boom operator to track your subject(s) to keep the mic as close as possible.

      Where possible, always have at least two mics, so that you have a back-up recording if anything goes wrong!

      Location

      Not everyone gets to record in spaces that are specifically designed for it. Which was something that a lot of broadcasters and podcasters realised when they had to broadcast from home during the pandemic lockdowns.

      To make audio sound better, you need to be really attuned to the acoustics and subtle sounds in the background – whether these are in the room, or coming from outside.

      To check if you’re in a room with a lot of echo, or reverb, you can do a quick clap test – see how much sound bounces back from things like hardwood floors, bare walls and ceilings.

      How do you record clear and crisp audio? Here are some options:

      • Try to eliminate or minimise those hard surfaces – the sound will bounce off them
      • Books can be a good option for covering hard surfaces – making a study a good place to record, if you have one
      • With hard floors, try to cover them with a rug or carpet
      • Add curtains or blankets to the walls. Or put up acoustic materials like sound dampening panels or acoustic foam
      • Put up lights stands, with blankets over them
      • Furniture also works, if you have room – a big couch will block echo
      • Are there things in the room that are generating noise? Look out for computer fans, heating, air con or fluorescent lights.
      • What about outside noise? Think about how to screen out traffic if you’re near a road

      For outside noise, try to choose the best location for recording. Think about somewhere that’s out of the wind (it can sound surprisingly loud!), away from traffic or noise such as building work and other street sounds. You can even record later at night, when most people are at home, have stopped working, or are sleeping, if you’re recording in a flat or building where there are lots of other people around.

      If you’re recording audio indoors, then if you don’t need a huge amount of space, using a small room – even a closet – is often easier than trying acoustically treat a bigger room.

      For podcasts, tutorials or video content you’re recording at home, or in an office, try noise-cancelling tool Krisp, which removes background voices, noises and echo.

      How to Improve the Audio Quality of a Recording

      So, you’ve tried as hard as possible to follow all the advice above, but your audio still has a few problems. Or, you had to record something on the fly, without being able to go through all your usual noise-reduction hacks. What are the best ways to remove background noise from your recording?

      Repairing damaged audio files is called audio restoration. Engineers most often recommend audio repair plugin bundles, such as iZotope’s RX 7 bundle. BlackGhostAudio.com recommends RX 7 Elements, which will remove clicks, clips, hum and noise: ‘Most music producers dealing with controlled environment recordings will be happy with RX 7 Standard, while post-production engineers dealing with problematic field recordings will want to take a look at RX 7 Advanced.’

      They also recommend Waves’ Restoration bundle and Accsuonus’ ERA Bundle PRO. Clicks and other digital impulse noise can be fixed using a de-click plugin. Vinyl crackle or dry-mouthed dialogue on podcasts can be tackled with iZotope’s De-crackle, or Waves’ X-Crackle.

      If you’re dealing with the kind of ambient noise from recording in a flat or house, then de-noise plugins are your friend. Ideally, you want to capture a ‘noise profile’ by analysing a section of your audio recording in which there’s only noise, and nothing else. The plugin will then use the profile to remove that noise from beneath vocals or instruments. iZotope’s RX 7 Voice De-noise and Waves’ Z-Noise will both do the trick.

      Other recommended software includes Camtasia, which has a built-in noise removal feature, or use Audiate, which also makes audio editing easy.

      If you’re recording podcasts, then you need to get close to the mic. However, this can result in ‘plosives’, the air from consonant sounds. Grab yourself a pop filter – the screen that goes around or in front of the microphone – and you’ll have instantly improved your audio quality. (Some mics have a built-in pop filter.)

      Editing

      Videomaker.com advises that, ‘editing means lining up your tracks, creating your timeline, stripping away silence, removing unwanted sounds and checking for correctness.’ Quality editing and production will massively improve your audio quality. If you’re creating podcasts, then hire a producer if you have the budget. Alternatively, check out Auphonic, a useful piece of software which helps you to level your audio and remove background hiss and noise.

      Audacity is a free, cross-platform audio software for Windows, Mac OS X and Linux that’s a multi-track audio editor and recorder. Check out this beginner’s tutorial to get started:

      Using a DAW (Digital Audio Workstation) and editing tools in post-production will help your audio sound the best it can. You can use these tools to fix common problems such as changing audio levels through a recording, from very loud to very quiet. If you’re using Premiere Pro, then try the EQ (parametric equalizer) and compression tools.

      Simply put, compression closes the gap between the loud and quiet parts of an audio track by making the loud parts quieter, and the quiet parts louder, evening out the audio track so that it’s playing at a consistent volume. The Premiere Pro tool you’re looking for is ‘Dynamics’.

      A top tip when you’re editing and mixing is to listen to the audio through different headphones and speakers. Studio monitors will have a lot more ‘low end’ than cheap laptop or phone speakers.

      Expert Guides

      So there you have it – how to record high quality audio in a few easy steps. Want more expert advice? Check out our articles on how to make a great YouTube video and tips on making music videos, or the ultimate guide to starting as a podcaster.

      Want to Get Your Hands on Our Latest Releases?

      When you need to license music for your production, we have thousands of original, high-quality tracks to discover.

      For example, if you’re after a west coast sound with a UK twist, then we definitely encourage you to check out our latest release from Johnny Lloyd and Clif Norrell.

      Titled Reanimatethis is an uplifting and laid-back collection of guitar and vocal led indie-rock. Take a listen below.

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      At Audio Network we create original music, of the highest quality, for broadcastersbrandscreatorsagencies and music fans everywhere. Through clear and simple licensing, we can offer you a huge variety of the best quality music across every conceivable mood and genre. Find out how we can connect you with the perfect collaborator today by clicking the button below!

      This page was updated 28/05/2024.

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